So this project is mainly about 3D sculpturing. After the first major play around with z-brush it looked simple and very tough to use at the same time. After the second lesson I have learnt even more tools and ways to create things. Its getting simpler and again harder to use with all the different types of ways to create models and molding them into what ever you can think of. So far I have been using Sculptris and Maya's Mudbox. I seem confident I could create something good enough for publishing in a games company. Fingers crossed this project goes well.