Appeal
https://www.youtube.com/watch?v=4hMDHbr-300
The game I chose for a good example of appeal is Heavy Rain. A game it so close to real life it shows you really are doing something someone would do at home or on the street, or even getting out of bed.
Wednesday, 13 February 2013
Arc
https://www.youtube.com/watch?v=k31LeN8evh4
An obvious example of arc animation would be angry birds. Where the principle of arc animation is the base.
I couldn't find any bad examples of arc animation. Most games do have a gravity like program on them which makes it hard not through something that wont hit the ground.
https://www.youtube.com/watch?v=k31LeN8evh4
An obvious example of arc animation would be angry birds. Where the principle of arc animation is the base.
I couldn't find any bad examples of arc animation. Most games do have a gravity like program on them which makes it hard not through something that wont hit the ground.
Follow Through And Overlapping
https://www.youtube.com/watch?v=OlfH3r780So
The video link is of a scene from final fantasy 8. Its a scene where two characters are dancing and the bad example is shown by the women characters in the clip as the dresses don't flow and look like they are stuck to the characters legs. This is a bad example of follow through.
https://www.youtube.com/watch?v=5j90js1L5AQ&feature=endscreen
A bad example of overlapping is the T-Rex animation from tomb raider 1. The tail of the creature has a mind of it own. But still its a lot better movement than the arms, legs and neck. The video also shows you the same battle in tomb raider anniversary.
https://www.youtube.com/watch?v=OlfH3r780So
The video link is of a scene from final fantasy 8. Its a scene where two characters are dancing and the bad example is shown by the women characters in the clip as the dresses don't flow and look like they are stuck to the characters legs. This is a bad example of follow through.
https://www.youtube.com/watch?v=5j90js1L5AQ&feature=endscreen
A bad example of overlapping is the T-Rex animation from tomb raider 1. The tail of the creature has a mind of it own. But still its a lot better movement than the arms, legs and neck. The video also shows you the same battle in tomb raider anniversary.
Tuesday, 12 February 2013
Slow In and Out
http://www.youtube.com/watch?v=lZfMVbj4BN0
The video link above is from Batman: Arkham Asylum and is about the combat system in the video you can see examples of slow in and out as he hits the enemies slowly but after he has touched them the animation speeds up.
http://www.youtube.com/watch?v=2n_BinoS1Ug
A bad example is a game called Hotline Miami. This game doesn't use slow in and out, in fact it doesn't use any slow motion what so ever. Its a very fast game in general which makes it a bad example.
http://www.youtube.com/watch?v=lZfMVbj4BN0
The video link above is from Batman: Arkham Asylum and is about the combat system in the video you can see examples of slow in and out as he hits the enemies slowly but after he has touched them the animation speeds up.
http://www.youtube.com/watch?v=2n_BinoS1Ug
A bad example is a game called Hotline Miami. This game doesn't use slow in and out, in fact it doesn't use any slow motion what so ever. Its a very fast game in general which makes it a bad example.
Subscribe to:
Posts (Atom)