Monday 22 April 2013

Rendering these buildings is alot more difficult then I thought. I have understood how to UV map properly and I completely understand it but when my teacher Lothar told me it takes ages doing the UV mapping he wasn't wrong. I understand that you have to group the face together for each object or different area which will be textured and placed to fit in the UV with everything else but like Lothar said it is very time consuming,


I thought the fountain was the easiest to UV and the hardest will be the middle north building which has lots of windows and is oddly shaped. I have done the 1st and 3rd building on the left side and the 1st on the right with the second in the middle of being done. I also need to UV map 1 sandbag and the duplicate it again which would be easier then to do them all separably.
I have now finished the modeling stage. I have finished the three buildings I created and am now UV mapping the buildings and guttering. I have also created sandbags and a fountain for more detail.





Tuesday 16 April 2013

I have also looked at one of the sequels to Call of Duty 3 which is Call Of Duty World At War.

This game is also set in world war 2 era and has also helped me model and understand building structures. I have used two multiplier maps as research, these are - Upheaval and Outskirts. Both these maps are similar to the model I have been creating.



For research for my final design I looked at world war 2 games as the models which you can see in an earlier post, looks like a french village during world war 2. So I have decided to make it look more war time period. 

I looked at a game called Call Of Duty 3, which is based on world war 2.

The images I have used as research has helped me model my towns buildings better.





This is the plan for the added parts and just a simply final draft to show what i wanted to do for my final piece.



As you can see I have added a fountain is the middle and the spheres are just to show where i will want sandbags. I have also added three simple shapes to show where I want buildings.
This is my first go at creating a replica of the town.





Our main project has started and we have created a small simple village using the screen shots we were given. A almost simple replica is what we had to do.

These are the photos we were given.










BA3 - Level Design

So this is the project i have been waiting for the most. After my first attempt at Maya i'm grasping the concept and am eager to learn more. With practice i am sure to become better as I go finding out new things and overall grasping the way you can create anything.